Analysis of Student Learning Outcomes Using Team Game Tournament (TGT) Type Cooperative Learning in Elementary Schools

Silvia Khoerun Nisa(1), Riska Nurutami Mulyati(2), Nur Baida Kawali(3), Hayati Alur(4),


(1) Universitas Nusa Putra
(2) Universitas Nusa Putra
(3) Universitas Nusa Putra
(4) Universitas Nusa Putra
Corresponding Author

Abstract


This research aims to analyze the effectiveness of the Teams Games Tournament (TGT) learning model on student mathematics learning outcomes. The research method used is literature study, by collecting and analyzing various relevant academic sources, including journals, articles and research reports. Literature analysis shows that the application of the TGT model consistently has a positive impact on students' mathematics learning outcomes at various levels of education. The TGT model increases learning motivation, student engagement, and understanding of mathematical concepts. The study also found that TGT helps develop social and cooperative skills among students. The results of this literature review indicate that the TGT model is an effective learning strategy and can be recommended for use by educators in an effort to improve student mathematics learning outcomes. Researchers suggest that implementing the TGT model can be an effective alternative learning strategy for improving mathematics learning outcomes in elementary schools. Further research is recommended to explore the application of this model to other subjects and different levels of education.

Keywords


Teams Games Tournament (TGT), Learning Results, Mathematics, Cooperative Learning

References


Adiputra, D. K., & Heryadi, Y. (2021). Meningkatkan Hasil Belajar Siswa Melalui Model Pembelajaran Kooperatif Tipe Tgt (Teams Games Tournament) Pada Mata Pelajaran IPA Di Sekolah Dasar. Holistika: Jurnal Ilmiah PGSD, 5(2), 104–111.

Bahri, F. A. Y. B. S. (2020). Pengembangan Model Pembelajaran Berbasis Kartu Soal Dengan Pendekatan Konstrutivistik Pada Mahasiswa PGSD STKIP Melawi. Jurnal Pembelajaran Prospektif, 5(1).

Djamarah, S. B., & Zain, A. (2010). Strategi belajar mengajar.

Hikmah, M., Anwar, Y., & Hamid, R. (2018). Penerapan model pembelajaran team games tournament (TGT) terhadap motivasi dan hasil belajar peserta didik pada materi dunia hewan kelas X di SMA Unggul Negeri 8 Palembang. Jurnal Pembelajaran Biologi: Kajian Biologi Dan Pembelajarannya, 5(1), 46–55.

Irwanti, F., & Widodo, S. A. (2018). Efektivitas STAD terhadap hasil belajar matematika ditinjau dari minat belajar siswa kelas VII.

Novitasari, D. (2016). Pengaruh penggunaan multimedia interaktif terhadap kemampuan pemahaman konsep matematis siswa. FIBONACCI: Jurnal Pendidikan Matematika Dan Matematika, 2(2), 8–18.

Rahmalina, Lady. (2017). Pengaruh Model Pembelajaran Kooperatif Tipe TGT (Teams Games Tournament) Dengan Bantuan Question Card Terhadap Hasil Belajar Matematika Siswa. Journal of Personality and Social Psychology, 1(1), 1188–1197.

Ramadhani, W. P., & Indrawati, A. G. (2020). Penerapan Model Pembelajaran Kooperatif Tipe Teams Games Tournaments (Tgt) Dengan Media Pembelajaran Ultpygo Untuk Meningkatkan Hasil Belajar Matematika Siswa. JIPMat, 5(2), 211–230.

Riwahyudin, A. (2015). Pengaruh sikap siswa dan minat belajar siswa terhadap hasil belajar IPA siswa kelas V sekolah dasar di Kabupaten Lamandau. Jurnal Pendidikan Dasar, 6(1), 11–23.

Rochmana, S. (2017). Meningkatkan Prestasi Belajar Ipa Melalui Model Pembelajaran Teams Games Tournaments (Tgt) Pada Materi Benda Dan Sifatnya. Elementary: Jurnal Iilmiah Pendidikan Dasar, 3(2), 91–106.

Solihah, A. (2016). Pengaruh model pembelajaran teams games tournament (TGT) terhadap hasil belajar matematika. SAP (Susunan Artikel Pendidikan), 1(1).

Susanna, S. (2018). Penerapan Teams Games Tournament (Tgt) Melalui Media Kartu Domino Pada Materi Minyak Bumi Siswa Kelas Xi Man 4 Aceh Besar. Lantanida Journal, 5(2), 93–105.

Trianto, M.-P. (2009). Mendesain model pembelajaran inovatif-progresif. Jakarta: Kencana.

Widayanti, E. R., & Slameto, S. (2016). Pengaruh penerapan metode teams games tournament berbantuan permainan dadu terhadap hasil belajar IPA. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 6(3), 182–195.

Yudianto, W. D., Sumardi, K., & Berman, E. T. (2014). Model pembelajaran teams games tournament untuk meningkatkan hasil belajar siswa SMK. Journal of Mechanical Engineering Education, 1(2), 323–330.


Full Text: PDF

Article Metrics

Abstract View : 47 times
PDF Download : 71 times

DOI: 10.57235/aurelia.v3i2.2690

Refbacks

  • There are currently no refbacks.


Copyright (c) 2024 Silvia Khoerun Nisa, Riska Nurutami Mulyati, Nur Baida Kawali, Hayati Alur

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.